Asticlian Gambit

The palace of the Forest Queen contains treasures unimaginable. To the sons and daughters of Athas's harsher climes, Gulg and the Crescent Forest seem almost perversely lush, a jumble of green and growing things hording precious water for the benefit of the few. But while basking in the glow of Lalali-Puy6's gratitude, your characters have the richness of the forest at your beck and call. Of course, the Oba's sensibilities are easily bruised, and her nature is notoriously unforgiving. Gulg's dank dungeons are only a staging area to a deadly ceremony, where the young nobles of the city chase prisoners through the forest to earn their places as lords of their city - the Red Moon Hunt. Designed for four to six characters of 7th to 10th level, Asticlian Gambit makes them pawns in a dangerous game between Oba of Gulg, the shadow king of Nibernay, and mysterious representatives of the Asticles family of Tyr. A long stand alone adventure, Asticlian Gambit can also be played as the sequel to Freedom, Road to Urik, and Arcane Shadows.
Wizards of the Coast, Inc.

DARKSUN, DUNGEONS & DRAGONS, D&D, the DARK SUN logo, the WIZARDS OF THE COAST logo and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. (c)2002 Wizards of the Coast, Inc.

This site is recognized by WotC as the Official Dark Sun site on the internet. Content created on the official website is considered to be derivative work (as it is based on the intellectual property owned by Wizards of the Coast). This means that fan-created add-ons (such as new net books, adventures, etc.) are jointly owned by both Wizards of the Coast and the creator; neither can do anything outside the official website without the permission of the other.