The Burnt World of Athas

The official Dark Sun website

[Dungeon] Traveling the Athasian Wastes

By: Teos Abadia

One compelling aspect of the Dark Sun setting is its diverse landscape. The environment and ecology of Athas have been worn and transformed by the ravages of war, defiling magic, and relentless exposure to the crimson sun. This article provides ideas for bringing to life seven common Athasian terrain types.

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The House of the Mind

By Rodney Thompson

Teaching the Way, the art of manipulating psionic power, is forbidden in the city of Draj. By the sorcererking’s decree, the only place to learn psionics is at his own academy, called the House of the Mind. There, Tectuktitlay personally oversees the training of future masters of the Way. Though none but Tectuktitlay can know his motivations, whispers spread throughout the city-states that the sorcerer-king is cultivating a private army of psionicists to unleash upon his enemies. Other rumors claim that Tectuktitlay is building a psionic priesthood to speed his transformation into a dragon and thus challenge the Dragon of Tyr.

The school’s headmaster, an elderly human named Ixtabai, oversees a staff of lesser and greater masters of the Way, as well as a handful of templars who act as the school’s instructors. All the masters at the school are former students who managed to graduate to advanced ability, and each is said to possess secret techniques that only he or she is privy to. Many of the students regard Ixtabai as a figurehead, but the rest of the staff obeys his instructions with good reason: Ixtabai has planted subtle psionic traps in the minds of his students, so that if one becomes problematic the aging mentor could simply trigger the trap, rendering the subject mindless.

The House of the Mind DDI article (subscription required)

The Ravenous: Eye on Dark Sun

By Rodney Thompson Magic brought the world of Athas to ruin and transformed its gluttonous wielders in ways both great and terrible. The successful spellcasters among the power-mad gorged themselves on arcane lore and evolved—first into sorcerer-kings and then partly into dragons. Other dabblers in the arcane that succumbed to the temptation of easy power suffered more dire consequences. For these unenviable souls, defiling magic became a part of their being; far from raising them to new heights, it warped them physically and mentally into something debased—and ravenous.

WotC Dungeon Dark Sun Article (Subscription to DDI Required)