Wizards of the Coast announced the Dungeon Masters Guild today. It does not directly effect Dark Sun fans...yet. If/when Wizards decides to put out Dark Sun, it sounds like it could be available for fan use on the Dungeon Master Guild.
The Gamer's Tavern podcast talks about Dark Sun with special guest Tim Brown, co-creator of the Dark Sun setting.
Get your creative DM juices flowing with these Athasian Plot Hooks.
In light of Wizards shutting down their community discussion boards, we have decided to re-open our own community forums.
We invite you all to visit The Arena, where we will discuss all things Athasian, and related. (Some among you may remember that this is not our first arena; the software we are using for this iteration should be better supported than what we were using the first time around.)
One of our first orders of business will be to work on recovering what we can from the Wizards forums before they are shut down at the end of October; see the WotC Forum Recovery category for more information, and how you can help.
We look forward to seeing you.
Today Wizards of the Coast announced that they would be disabling their forums effective October 29th at 10am PT. You can read the short announcement on their site.
There is a plethora of Dark Sun material in the Dark Sun forum. Please be sure to check it out and save what you'd like.
Pay close attention to the Dark Sun Forum Archive thread for loads of great links.
Wizards of the Coast has released an Unearthed Arcana article called the Awakened Mystic. It appears to be a partial class called the Mystic with a few features from the class. The class seems to have some interesting mechanics and takes on psionics. What do you think of its use of concentration?
EDIT: They've updated it with the full Mystic class, up to level 5
Wizards of the Coast has been asking the public for feedback on various aspects of the latest version of Dungeons & Dragons. In their latest survey they're asking about settings that people would like to see updated to 5th editions as well as what classes and races they'd like to see.
Dark Sun fans, this is a great opportunity for us to make our voice heard. Make sure to select Dark Sun in the settings section. For the classes section there are no psionic classes. For the races, be sure to select Half-Giant and Thri-Kreen. There is a box for open text you can include your own comments. That'd be a great place to add the psionic classes (Psion, PsyBlade, Psychic Warrior, Ardent) and perhaps the Mul race.
Psionics have always been a part of the Dark Sun setting. Within the cultures of Athas psionics are referred to as the Way of the Unseen. They are a utilization of inner power, a blending of the physical and spiritual energies to create fantastic effects.
Here are a few thoughts on what psionic pieces from previous editions should included in 5th edition D&D.
We've added a new commenting system, so please tell us what you think!
Over at Kobold Press, Miranda Horner dropped a great article today that's right up our alley. She details a collection of desert landmarks that can be easily dropped into your Dark Sun game.
Rich Baker talks about his involvement with the 2nd edition Dark Sun adventure, Dragon's Crown, in the latest post on his Atomic Dragon Battleship blog