Posted in Setting almost 9 years ago
Death among the rocky badlands, budding mountains, and numerous silt basins of the southern coast of the Estuary of the Forked tongue can come quick, but a life can be made here or at least a living. On the Grey Coast, desert tribes trade with one another and a few outposts that eek out an existence, ruins of ancient times are revealed in the silt and beckon would be treasure hunters, traders always need new caravan guards, slavers always need new stock, and tales of the Fabled City of Plenty call to the curious.
Posted in Setting almost 9 years ago
A menu from The Halfling's Spoon, an Athasian eatery.
Posted in Fiction almost 9 years ago
I was wrong,” Bayl said, chewing thoughtfully. “Cooking hasn’t improved them at all.” He pulled the little rodent’s tail from between his teeth and grimaced at it in distaste, then flung it into the fire.
Posted in Character Rules almost 9 years ago
Wizards monster summoning tables for 2nd Edition Dark Sun.
Posted in Setting almost 9 years ago
Hamanau's Code is a strict set of laws that govern every aspect of life under the preview of Hamanu, Sorcerer-King of Urik.
Posted in Setting almost 9 years ago
Ancient tablets found in a wrecked silt skimmer herald the coming of Athasian Warforged.
Posted in Setting almost 9 years ago
As the name suggests, this is a compilation of types of plants found on Athas. This resource gives descriptions of various plants: trees, cash crops, and even dangerous, carnivorous plants. Geographical locations where the plants grow are given as well as any other relevant information on the plant.
Posted in Setting almost 9 years ago
The Good and the Green; An Examination of the Athasian Halfling Culture in the form of ater from Brandobaris, flailing adventurer of Ogo, to his dear friend, the elven priest and preserver Disnomos.
Posted in Fiction almost 9 years ago
Part 2 of the Lady of Shadows fiction
Posted in Fiction almost 9 years ago
An alternate history with explanations of the lack of gods on Athas and the creation of the Dead Lands
Posted in Behind the Veil almost 9 years ago
The history of Athas is long and often lost to the sands of time. Similarly, the history of the Dark Sun setting's online presence is sometimes obscured. From the birth of the setting in 1991Dark Sun has had a continuous story.
Posted in Behind the Veil almost 9 years ago
In 2000, Dave Ries-Clark(Agantyr) released the Merchant's Calendar, a small Windows based program to track the Dark Sun calendar.
Posted in Fiction almost 9 years ago
Pain. Pain the like of which I had never imagined. Like spears of sun-scorched obsidian sliding through my limbs where my bones should have been, the claws of some ravening beast tearing through my bowels, razors across my sweat-slick skin. And, through it all, he was there, inside my mind, pouring fear and anguish into my soul.
Posted in Setting almost 9 years ago
Another ancient unofficial article found in the web archives:
According to the Draji religion, a faith propagated by centuries of state sponsorship, King Tectuktitlay is the supreme temporal and spiritual authority of the cosmos, a kind of perfect incarnation of the spiritual forces of Athas. The Draji are taught that their King is the creator of all life and is responsible for investing the world with order and purpose. Unlike their neighbours in Raam, the people of Draj largely believe what the Moon Priests have taught them and they look upon Athas as world with their own King as its necessary centre. In Draj, as in Gulg, it is the state religion which dominates Draji identity and outlook, making it one of the more stable cities of the region, and certainly the most arrogant.
Posted in Setting almost 9 years ago
Tales of the corrupt races, Trolls, Wemics, Pixies, Goblins, the abominations of the Arcane Apocalypse.
Posted in New Rules almost 9 years ago
The Net Projects were a series of projects created by members of the Dark Sun mailing list during the late '90s to flesh out the Dark Sun setting.
Posted in Setting almost 9 years ago
An ancient unofficial article from the depths of the internet:
The Dray, the draconic race who dwell far beneath the scorched surface of Athas, owe their fearsome form to a transformation wrought ages ago upon the band of humans who then served under Dregoth. However it was not only the bodies of his people that the Dread Lord saw fit to alter to his liking, but also their hearts and minds. This was achieved long before the physical transformation, when he fashioned for them a new religion, one which places himself at the centre of a cosmic drama in which they would play a vital part.
Posted in Fiction almost 9 years ago
We are monsters. We are the damned. We recognise that there will be no place in this new world for us. Like the prophets of old, we are blessed with the foreknowledge of Paradise regained, but doomed never to see it with our own eyes.
Posted in Setting almost 9 years ago
Words and Language of the Athasian Elf.
Posted in Fiction almost 9 years ago
What is the true purpose of the Dragon's Levy?
Posted in Behind the Veil almost 9 years ago
Rather than give a general review of the supplement (which can be found in numerous places online), lets go over what the Dark Sun centric player and DM would be interested and show that Heroes of the Elemental Chaos is worthy of being called a Dark Sun supplement even if its not advertised as such.
Posted in Character Rules almost 9 years ago
In the late 90's a series of unofficial Dark Sun Netprojects were created on the Dark Sun mailing list. This list of Athasian Armor is one such project. The multitude of second edition stats for armor allowed a variance of each type of armor made from different Athasian creatures, creating a rich, detailed setting.
Posted in Character Rules almost 9 years ago
In the '90s a series of Net Projects were coordinated on the Dark Sun Mailing List. This project was about Dark Sun equipment.
Posted in Fiction almost 9 years ago
As told one evening to a group of halfling children around a dying campfire under the light of the Athasian stars.
Posted in New Rules almost 9 years ago
Defiling is arguably the most unique and recognizable aspect of the Dark Sun Campaign Setting. Though the idea of defiling is well ensconced in the mind of players, the concept and rules surrounding it have changed not only between editions, but even within editions. Here we look at defiling through the ages and leap into what we need for the future.