Ah! Hello there. Grak! Be a good boy, and inform the Overcouncil that
we have visitors. Quickly now, you can finish your sweetmeats when you get
back.
You'll have to forgive him, he's a bit slow. Good help has been
impossible to find since Tithian freed all of our slaves. Now then, what is
it I can do for you?
What is Dark Sun?
Dark Sun is a campaign setting for the
Dungeons & Dragons roleplaying game.
Set on the desert world of Athas, Dark Sun
is about the struggle for survival.
Nine city-states cling to life in the Tablelands. Until recently, they
were ruled by powerful Sorcerer-Kings, both tyrants and protectors. Now,
only five remain; the other cities are cast into chaos and violent strife.
Soon, the desert may swallow them, as it has so many times before. The
wastes are riddled with the ruins of cities long dead.
It is a world where magic drains the very essence of life. Ancient wars
have left vast swaths of the planet sterile; even now, druids fight a losing
battle to preserve the environment. To practice magic is to tempt death at
the hands of the mob, yet the cities themselves are ruled by the most
powerful of defilers.
Originally released in 1991 by TSR for the 2nd edition of AD&D,
Athas.org has been the steward of the Dark Sun campaign setting since the
release of D&D 3rd edition in 2000. In that time, we have released
updated core rules, two
monstermanuals,
numerous setting supplements, such as
City State of Draj and
Wisdom of the Drylanders,
and the epic adventure
Dregoth Ascending.
You can see a list of all of our products
here
After years of development, The Sand Marches await you! Trapped in the middle of an austere desert wasteland with no food and no water, you must hunt to survive, and build your own safe settlement. Discover strange, lost locations and plumb their depths for treasure and resources. Use your skills to navigate the sands and construct the tools and weapons that you need. Make allies from the communities that you meet, or become raiders who are the scourge of the southern Tablelands. Keep hope alive as your band of renegades and outlaws rises from destitution to rulership!
Written by Luke Swadling and Michel Joseph Dziadul, and first published on 2025-05-18
Graycasting is a rare and little-understood method of arcane spellcasting. Herein lies an overview of Graycasting, as well as a proposed way of instituting it in your 5e Dark Sun campaign.
Written by Azog the Defiler and Adam Cieszlak, and first published on 2025-04-27
This is the journal of Zong-Tossu, a master ghav-urath (life-shaper) from the Rhul-thaun capital of Thamasku. Zong-Tossu was sent by the har-etuil (judgment-makers) along with a detachment of junior life-shapers and lawkeepers to investigate a mysterious ring of standing stones and the strange creatures said to occasionally appear within. The expeditionary force was accompanied by a thri-kreen emissary known as Cho’ka.
With both Zong-Tossu and Tr’Shadai having experienced visions induced by the elixirs of the so-called “Dervish Octopus,” it only remains for Cho’ka to consume the mixtures and experience visions of the past, future, and of another world…